Grimm admin Posts : 61 I'm the reason bad guys don't stick around for long.  |
Posted 13/06/2007 10:47:30 AM | | Here's the template for making a navi (delete everything in red):
Name: (this one's kinda obvious...)
Descrïption: (gender, armor color, height, etc.)
Level: (Skill level, starts at 1)
Exp: (Skill points, starts at 0)
HP: 150(starts off as 150)
Zenny: 1,500 (starts at 1500)
Class: (beast-type, human-type, or other)
Special Parts: (parts like beast parts and special moves)
Element: (start with either normal, fire, aqua, elec, or wood)
Weapon: (buster, saber, melee, etc.) (You can have up to 3 weapons.)
Atk: (attack, starts at 3)
Range: [_][_][_][_][_]
[_][_][_][_][_]
[_][_][_][_][_]
[_][_][_][_][_]
[_][_][_][_][_]
(For anyone who's played a mmbn game, you know the field is made of squares. Instead of each person getting a 3x3 grid, both players share a 5x5 grid. For range, mark your navi with a # and all the areas the attack hits with a X. NO GOD MODDING!)
Charge: (atk. x10)
Order Points: (the number of moves you can make per turn; starts at one)
(you get six points to share between these bottom three stats)
Strength: (a measurement of physical strength)
Defense:(your defensive capabilities)
Speed:(how agile and quick you are)
Chip Folder: Cannon A 40
Cannon B 40
Cannon C 40
AirShot * 20
AirShot * 20
Vulcan B 10
Vulcan B 10
Vulcan * 10
Vulcan * 10
Spreader1 L 30
Burner1 F 50
Minibom R 50
Minibom R 50
Minibom * 50
Minibom * 50
Enrgybom V 40
Sword S 80
Sword S 80
Sword S 80
WideSwrd S 80
CrakShot * 60
CrakShot * 60
Reflect1 A 50
RockCube *
Recovery10 A
Recovery10 A
Recovery10 *
Recovery10 *
AreaGrab S
Megaman M 100
Chip Pack: None This starts out empty, you get chips later
--Last edited by Cole.EXE on 2008-07-08 10:34:37 --
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